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The Force Unleashed

Note: This article was published while I was in my early 20s. I was much younger and dumber. Please don't hold it against me. One of the perils of having a 20+ year old website!

Yesterday I beat The Force Unleashed for Xbox 360. This was a game I had been looking forward to as a Star Wars fan and as a programmer. A few months ago I saw the type of work they were doing to make this world seem more realistic- better physics engines, smarter AI, etc.- and got pretty excited to see how well it worked. After playing the game through, I wasn’t disappointed.

First I’d like to point out that the story line at times seemed to have better continuity than the prequels. The Force Unleashed takes place between Episodes III and IV, and is about a secret apprentice that Darth Vader takes on to kill any remaining Jedi. The story progressed in true cinematic fashion and had some pretty great twists/surprises in it. It little sappy, but the fact that you can see why some things in the original trilogy happened is really cool.

Now, onto the game play. I’ve read and been told by a few people that they think the game gets repetitive. While that is true, I still think it is awesome. In my mind, there is nothing better than force gripping a storm trooper and throwing him into a wall or whatever fatal structures there are in the level. I held one in front of a beam and waited for it to fire, incinerating the trooper. Also, shocking a jawa is fun. It’s a little RPG-ish in the fact that you pick and choose which skills, abilities, and force powers you want to hone, and it definitely effects game play; my friend and I played it at the same time and had different trouble points due to the skills we each chose.

The game is also a little buggy. While it did cause me to restart twice, I’m willing to overlook that due to the sheer power of the physics engine it uses. The events in this game are truly non-deterministic, meaning you can do the same thing over and over again and get completely different results based on probably hundreds of different variables. The AI in enemies is smart enough that they try and grab onto things as you throw them.

There is very seldom a game that I will beat and then go back and play levels just for the sake of playing them and I find myself doing that with The Force Unleashed. It’s a lot of fun, well thought out, and a must for any Star Wars or gaming fan (but especially Star Wars fans).

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