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Call of Duty 4: Modern Warfare

Call of Duty 4

It’s actually pretty surprising I haven’t written about this game sooner considering I got it over Thanksgiving break and have been completely obsessed with it. However, I have been busy with school and the business, and a new project I recently launched. But now that I do have some time (thank God for the holidays), I’d like to take a moment and talk about just how great this game really is.

It’s no secret that Call of Duty 2 was a work of art that I played every since Xbox 360 came out. Call of Duty 3 was made by a different company and was an utter disappointment. Call of Duty 4 (COD4) however, was made once again by Infinity Ward, making it an excellent game. COD4 takes place in modern day (a few years from now actually), in two countries- Russian and some unnamed Middle Eastern country. You play as the British Special Air Service (SAS) and the US Marine Corp (USMC). Your objective is to stop a Russian militant group working with a terrorist group in the Middle East. I don’t want to give away too much, but it’s a very encapsulating story that makes the game seem all the more real. After I beat the game I told people it was the best movie I’ve ever played.

The game play is what really does it for this game. The controls and physics really make you feel like you are in the battle. During one level ( a flashback to the Chernobyl incident), you are a sniper that has to take out this target from a very far distance. You have to take into account that distance, wind speed and the Coriolis Effect. It’s actually a pretty draining level. As far as other features go, You can shoot through thin materials to kill your target, you can throw grenades back at the enemy, and there is a new feature called last stand, which lets you shoot people with your pistol (the same way enemies did in COD2) until you die. You are not just ground infantry either. You provide air support for a couple of levels, and that is a lot of fun. The fact that the graphics are incredible doesn’t hurt the realism of the game either.

Multiplayer is a pretty different experience for COD4. There are multiple classes with different attributes, strengths and weaknesses to choose from. You can also create your own classes. The more experience you have the higher your rank and the more classes, guns and extras there are for you. So of course to get the cooler stuff, you need to log a lot of time. I actually think this is a neat feature. Since I beat the game pretty quickly, I didn’t think there was much more for me to do. However, as I do enjoy playing over Xbox Live (note to self- renew that soon), I now have some work to do to experience the game at it’s fullest.

I know some consider this blasphemy, but I honestly think COD4 is better than Halo 3. The campaign mode, definitely. Better storyline, better game play, more strategic. Multiplayer is arguable, but I like it better for more team oriented stuff or if I don’t feel like getting tea-bagged with I get killed. Looks like I’ll be playing COD4 until the next Xbox 360 installment comes out.

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